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Will I have to work shifts? <a href=" http://www.greekwithenvy.com/is-ativan-a-controlled-substence/ ">buy ativan without prescription</a> Sadly, this is only the latest example in a long and shameful history of implausible breast modelling in video games. In the early days, with famously licentious character designs such as Mai Shiranui from the fighting game Fatal Fury, "jiggle" was attained through hand-drawn frames of animation. Later, as 3D polygonal character models replaced 2D sprites, designers started to experiment with physics, adding mass and applying softbody dynamics.


#ItemWinsLossesWins + LossesScore
1Will I have to work shifts? <a href=" http://www.greekwithenvy.com/is-ativan-a-controlled-substence/ ">buy ativan without prescription</a> Sadly0000
2this is only the latest example in a long and shameful history of implausible breast modelling in video games. In the early days0000
3with famously licentious character designs such as Mai Shiranui from the fighting game Fatal Fury0000
4"jiggle" was attained through hand-drawn frames of animation. Later0000
5as 3D polygonal character models replaced 2D sprites0000
6designers started to experiment with physics0000
7adding mass and applying softbody dynamics.0000




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